Leadership Overview
CAPCOM has 6 executives leading key functions including corporate management, arcade operations, mobile development, research and development, and consumer games production.
Driven by a commitment to interactive entertainment, CAPCOM delivers high-quality gaming experiences while maintaining a robust global presence through innovative software development and strategic market expansion.
Driven by a commitment to interactive entertainment, CAPCOM delivers high-quality gaming experiences while maintaining a robust global presence through innovative software development and strategic market expansion.
Leadership Roles at CAPCOM
Haruhiro Tsujimoto - President, Representative Director, Chief Operating Officer, In charge of Arcade Operations Business and Pachinko & Pachislo Business Divisions
Haruhiro Tsujimoto, the President, Representative Director, Chief Operating Officer, In charge of Arcade Operations Business and Pachinko & Pachislo Business Divisions at CAPCOM, manages the daily execution of arcade and amusement business segments. Tsujimoto drives the strategic direction for physical gaming venues, ensuring that arcade operations remain profitable and technologically advanced. Overseeing the Pachinko and Pachislo business divisions, the Chief Operating Officer implements initiatives that maximize revenue and market share within these specialized sectors. Haruhiro Tsujimoto also collaborates with other executive leaders to integrate arcade experiences with the company's broader digital entertainment portfolio. By focusing on operational excellence and consumer engagement, the President maintains the company's reputation for delivering high-performance gaming hardware and services. This leadership role requires constant monitoring of market trends and consumer behavior to ensure that arcade and amusement divisions continue to contribute significantly to the overall financial health of the organization.

Satoshi Miyazaki - Representative Director, Executive VP, Chief Human Resources Officer, In charge of Corporate Management
Satoshi Miyazaki, the Representative Director, Executive VP, Chief Human Resources Officer, In charge of Corporate Management at CAPCOM, directs the overarching organizational strategy and human capital development. Miyazaki oversees the alignment of internal talent with the company's long-term growth objectives, ensuring that corporate management functions support the broader mission of delivering high-quality gaming software. By optimizing internal processes and fostering a culture of innovation, the Chief Human Resources Officer maintains the operational efficiency required for global competitiveness. Satoshi Miyazaki also coordinates with the board to refine governance structures and resource allocation across diverse business units. This leadership role involves managing the complexities of a large-scale enterprise, focusing on sustainable growth and the professional development of the workforce. Through rigorous oversight of corporate management, the Executive VP secures the stability necessary for the company to thrive in the competitive international gaming market.

Motohide Imaizumi - Head Managing Corporate, Arcade Operations Business Division Officer
Motohide Imaizumi, the Head Managing Corporate, Arcade Operations Business Division Officer at CAPCOM, manages the tactical deployment of arcade assets and facility operations. Imaizumi oversees the day-to-day performance of gaming centers, ensuring that each location meets strict standards for customer experience and technical reliability. By analyzing regional performance data, the Arcade Operations Business Division Officer optimizes the distribution of gaming machines to maximize foot traffic and revenue. Motohide Imaizumi also coordinates with technical teams to maintain equipment, ensuring that all arcade hardware functions at peak capacity. This leadership role involves balancing operational costs with the need for constant innovation in the amusement sector. Through the strategic management of arcade facilities, Imaizumi supports the company's goal of providing immersive entertainment experiences. The Head Managing Corporate ensures that all arcade operations align with the broader corporate strategy, maintaining a consistent brand presence across all managed sites.
Yoshinori Ishida - Head Corporate Officer & Business Division & of Mobile Online Development Division Deputy Head (, , Japan, Asia)
Yoshinori Ishida, the Head Corporate Officer & Business Division & of Mobile Online Development Division Deputy Head (, , Japan, Asia) at CAPCOM, directs the expansion of mobile gaming initiatives across key Asian markets. Ishida oversees the development lifecycle of online mobile applications, ensuring that software releases meet the high quality standards expected by the company's user base. By managing cross-functional teams, the Mobile Online Development Division Deputy Head drives the integration of online features into existing gaming franchises. Yoshinori Ishida also monitors regional market dynamics in Japan and broader Asia to tailor mobile content to local preferences. This leadership role involves coordinating with technical and creative departments to ensure that mobile platforms remain scalable and secure. Through the strategic oversight of online development, Ishida enhances the company's digital footprint and creates new revenue streams. The Head Corporate Officer ensures that mobile projects remain aligned with the company's long-term vision for digital entertainment.
Toyoshige Hanaoka - Division Corporate Officer, Depty Management Head of Research & Development
Toyoshige Hanaoka, the Division Corporate Officer, Depty Management Head of Research & Development at CAPCOM, leads the technical innovation and software engineering efforts that underpin the company's gaming portfolio. Hanaoka oversees the research and development pipeline, ensuring that new technologies are effectively integrated into upcoming titles. By fostering a collaborative environment for engineers and designers, the Depty Management Head of Research & Development drives the creation of cutting-edge graphics, physics engines, and gameplay mechanics. Toyoshige Hanaoka also manages the allocation of R&D resources to support long-term projects and experimental initiatives. This leadership role involves working closely with production teams to ensure that technical capabilities match the creative vision of each game. Through the strategic management of research and development, Hanaoka maintains the company's position at the forefront of the gaming industry. The Division Corporate Officer ensures that all technical advancements contribute to the overall quality and performance of the company's software products.
Nariyuki Nobuyama - Head Corporate, Consumer Games Production Division Officer
Nariyuki Nobuyama, the Head Corporate, Consumer Games Production Division Officer at CAPCOM, manages the end-to-end production process for the company's flagship consumer gaming titles. Nobuyama oversees the creative and technical teams responsible for developing high-profile games for home consoles and PC platforms. By setting production schedules and quality benchmarks, the Consumer Games Production Division Officer ensures that all titles are delivered on time and meet the company's rigorous standards for excellence. Nariyuki Nobuyama also coordinates with marketing and sales departments to align production goals with market demand and release strategies. This leadership role involves managing large-scale creative projects and ensuring that development teams have the necessary support to innovate. Through the strategic oversight of consumer games production, Nobuyama drives the company's success in the global home entertainment market. The Head Corporate ensures that every game produced reflects the company's commitment to quality, engagement, and long-term brand value.
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