Entertainment Software Association
Membership Organizations · District of Columbia, United States · 11-50 Employees
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Overview
Headquarters
601 Massachusetts Ave NW Ste 300, Washin...Phone Number
(202) 223-2400Website
www.theesa.comRevenue
$35.7 MillionIndustry
About Entertainment Software Association
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Entertainment Software Association News & Media
2025 U.S. Consumer Spending on Video Games Nears Pandemic-Level Peak at $60.7 Billion, Second-Highest on Record
Increases in subscription services, mobile content and hardware sales fuel industry revenue, economic impact WASHINGTON, Feb. 11, 2026 /PRNewswire/ -- Overall consumer spending on video games in the United States totaled $60.7 billion in 2025, an increase of 1.4% from 2024, according to...Tickets Now Available for iicon, the Interactive Innovation Conference Hosted by the Entertainment Software Association
April 27–30, 2026 | Fontainebleau Las Vegas Visit iicon.com/event-info for tickets and join the leaders shaping the future WASHINGTON, Dec. 10, 2025 /PRNewswire/ -- The Entertainment Software Association (ESA) today announced that tickets are now available for the inaugural iicon...What Do Kids Want for Holiday Gifts? Video Games, Of Course! They Also Want Their Parents to Game Alongside Them
Three in five kids are asking for video games this holiday season – and just as many hope their parents will play video games with them. The Entertainment Software Association encourages caregivers to take control of the gameplay experience by using ESRB ratings and parental controls....Global Report: Video Games Transcend Entertainment, Affect Positive Change in Players' Lives
Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys ever conducted of more than 24,000 video game players in 21 countries across six continents. WASHINGTON, Oct. 8, 2025 /PRNewswire/ -- The Entertainment Software...
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Frequently Asked Questions Regarding Entertainment Software Association
The Entertainment Software Association (ESA) serves as the voice and advocate for the U.S. video game industry and offers a wide range of services to its member companies, including conducting business and consumer research; providing legal and policy analysis and advocacy on First Amendment, intellectual property, technology and e-commerce issues;... Read More