20Q.net
Multimedia, Games & Graphics Software · Canada · 1-10 Employees
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Overview
Headquarters
93 Gilchrist Ave, Ottawa, Ontario, K1Y 0...Phone Number
(613) 729-9241Website
www.20q.netRevenue
<$5 MillionIndustry
About 20Q.net
When 20Q makes note of some contradictions at the end of the game, it is merely giving you a peek into its state of mind with regard to the object you played. Since 20Q learns everything it knows from the people who play, it is dealing with opinions, not facts. It's more like a folk taxonomy. Folk taxonomies are generated from social knowledge and are used in everyday speech. As noted in Wikipedia: "They are distinguished from scientific taxonomies that claim to be disembedded from social relations and thus objective and universal." Since the opinions of people often differ, 20Q must do its best to sort out conflicting information. Contradictions are also one of the main ways that 20Q learns more about something. If enough people contradict what it currently thinks, it slowly changes its mind about that subject and eventually the contradictions will no longer happen. Why does 20Q ask unrelated questions? Let's say, for example, that you are playing Twenty Questions with 20Q and it seemRead more
SIC Code 73,737NAICS Code 51,513Show more20Q.net Org Chart
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When 20Q makes note of some contradictions at the end of the game, it is merely giving you a peek into its state of mind with regard to the object you played. Since 20Q learns everything it knows from the people who play, it is dealing with opinions, not facts. It's more like a folk taxonomy. Folk taxonomies are generated from social knowledge and... Read More