The 3D@Home Consortium was formed in 2008 with the mission to speed the commercialization of 3D into homes worldwide and provide the best possible viewing experience by facilitating the development of standards, roadmaps and education for the entire 3D industry - from content, hardware and software providers to consumers. In 2009, the International 3D Society was founded to advance the art and technologies of stereoscopic 3D content and its professional innovators through education, hands on demonstrations and recognition. In 2012, these two organizations merged in order to better serve the burgeoning global 3D marketplace and professional community. The combined organization, officially names "International 3D Society & 3D@Home", but more affectionately called the "3D Society" continues to lead the efforts to educate, both professionals and consumers, on their choices and impacts of 3D in the home, office and classroom environments. Industry leaders from all segments of the supply chain have joined together to meet the goals of the Society, including: 3D content creators, developers and editors, broadcasting and distribution companies, software, hardware and workflow tool manufacturers, standards bodies, and research and educational institutions. With this wide representation the Society divides its activities among eight committes.

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