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1-4 of 4 online sources for Abe Wiley

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    ATI Developer: Technology Papers & Presentations - [Cached Version]
    Published on: 6/23/2006    Last Visited: 6/23/2006  

    Speaker: Abe Wiley
    ...
    Abe Wiley is a 3D Artist in ATI's 3D Application Research Group where he works on graphics demos as part of ATI's Demo Team.Abe recently joined ATI after 4 years in the game industry where he worked as a 3D artist and animator at Impressions Games, a Cambridge MA based game development company that focused on Real Time Strategy Games.Prior to that, he worked for The Big Machine as a 3D artist and animator on several television spots, including Station ID animations for The Discovery Channel.Abe received his BFA degree in Computer Graphics from Syracuse University.

    Title: Effects Breakdown - How'd They Do That

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    ATI Developer: Technology Papers & Presentations - [Cached Version]
    Published on: 8/4/2005    Last Visited: 8/4/2005  

    Speaker: Abe Wiley
    ...
    Abe Wiley is a 3D Artist in ATI's 3D Application Research Group where he works on graphics demos as part of ATI's Demo Team.Abe recently joined ATI after 4 years in the game industry where he worked as a 3D artist and animator at Impressions Games, a Cambridge MA based game development company that focused on Real Time Strategy Games.Prior to that, he worked for The Big Machine as a 3D artist and animator on several television spots, including Station ID animations for The Discovery Channel.Abe received his BFA degree in Computer Graphics from Syracuse University.

    Title: Effects Breakdown - How'd They Do That

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    ATI Developer: Technology Papers & Presentations - [Cached Version]
    Published on: 5/1/2005    Last Visited: 5/1/2005  

    Speaker: Abe Wiley
    ...
    Abe Wiley is a 3D Artist in ATI's 3D Application Research Group where he works on graphics demos as part of ATI's Demo Team.Abe recently joined ATI after 4 years in the game industry where he worked as a 3D artist and animator at Impressions Games, a Cambridge MA based game development company that focused on Real Time Strategy Games.Prior to that, he worked for The Big Machine as a 3D artist and animator on several television spots, including Station ID animations for The Discovery Channel.Abe received his BFA degree in Computer Graphics from Syracuse University.

    Title: Effects Breakdown - How'd They Do That

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    IntroGameDev.com - Indexing State-of-the-Art Game... - [Cached Version]
    Published on: 2/19/2005    Last Visited: 6/15/2006  

    Abe Wiley (ATI Research)ATI Technology Papers & Presentations (GDC 2005).

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