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Mark Vita

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Soft Reality , Inc. (Past)
Port Orange, Florida
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1-3 of 3 online sources for Mark Vita

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    Quantum3D - [Cached Version]
    Published on: 6/21/1999    Last Visited: 9/5/2000  

    Soft Reality - Mark Vita - http://www.softreal.com/

    Integrated Visual System:
    ...
    In conjunction with our SoftVR scene manager, it delivered the critical combination of fill rate, polygon pro-cessing and image quality we needed to meet specification," said Mark Vita, Co-founder and Vice President of Soft Reality."We anticipate the successful integration of Quantum3D's PC-based image generators in future Soft Reality visual systems."Bradley Fighting Vehicle Appended Trainer

    "Precision gunnery trainers require full-scene anti-aliasing and a minimum 30Hz update rate.Quantum3D's Heavy Metal Mercury GX+ delivered this performance and image quality in an afford-able system with an open architecture.

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    Quantum3D Press Release - [Cached Version]
    Published on: 11/26/2001    Last Visited: 3/28/2003  

    "Quantum3D is a highly valued partner for our realtime visual simulation systems," states Mark Vita, co-founder and vice president of Soft Reality."AAlchemy platforms deliver the critical combination of fill rate, polygon processing and image quality we need to meet demanding gunnery, ground vehicle and aviation training requirements.We look forward to a continued relationship with the company in the deployment of many of our future visual systems."

    "Soft Reality continues to gain solid recognition in the precision realtime simulation and training marketplace and all of us at Quantum3D are extremely pleased with the partnership that we have developed over the past several years."

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    Soft Reality, Inc. - News and Information - [Cached Version]
    Published on: 10/29/2001    Last Visited: 6/3/2003  

    "We recognized that for training applications with requirements for a 60 Hz update rate and very low-latency, we needed to provide a robust low-latency alternative to our standard Fast Ethernet interface," said Mark Vita, Product Manager for Soft Reality.

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