The Aaron Sims Company - Character Design and... -
[Cached Version]
Published on: 11/12/2007
Last Visited: 11/8/2008
In 2000, working through the Stan Winston Studio, Sims introduced his visionary design process to Steven Spielberg, and became the lead character designer for Artificial Intelligence: A.I. Sims created unprecedented designs for all of Spielberg's robot characters and, in doing so, validated his groundbreaking approach to character creation.
...
Having thus raised the bar in the concept design industry, Sims took the Stan Winston Studio to the forefront of innovative film design.
During this exciting time, Sims co-founded Stan Winston Digital and led the studio, as art director and head concept artist, on such films as Constantine, Fantastic Four, Sky Captain and the World of Tomorrow, Eight Below, Terminator 3: Rise of the Machines, Spielberg's War of the Worlds, and Tim Burton's Big Fish.
...
Sims has also inspired many of the current techniques used by top artists and designers in the entertainment industries.
...
With the same adventurous spirit that fueled his willingness to embrace digital technology, Sims decided to leave the Stan Winston Studio to work as an independent concept artist on 30 Days of Night, The Golden Compass, I Am Legend, The Day the Earth Stood Still, The Chronicles of Narnia: Prince Caspian, The Incredible Hulk and The Mummy: Tomb of the Dragon Emperor.