TechTV | Ads in Games: Who's Buying? -
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Published on: 3/1/2002
Last Visited: 3/2/2002
"It has to be unobtrusive," said Randy Gordon, vice president of marketing at Ubi Soft."You know [maybe] a Mello Yello banner just happens to be in the background, and you just cruised right by it.Maybe you saw it, and maybe you didn't.I think it does lend some credibility to the game."
Advertisements in Games One of the most blatant recent product placements was the Dole banana in Sega's "Super Monkey Ball."
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"When you go through the exercise of adding up how many times is said gamer exposed to that banner ad -- over the course of three hours, on a daily basis, and over three months -- the impressions go into the millions," Gordon said.
What gamers may not know, however, is that this kind of brand exposure doesn't necessarily bring developers rolls of cash.More likely, companies swap advertising, as with the "Super Monkey Ball" deal.