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This profile was automatically generated using 15 references found on the Internet. This information has not been verified. Learn more...
This profile was automatically generated using 15 references found on the Internet. This information has not been verified. Learn more...
View all 15 references Web References
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1. Staff: Psychology: Life Sciences: Glasgow Caledonian University
www.caledonian.ac.uk/sls/Psych - [Cached]Published on: 5/18/2008 Last Visited: 5/18/2008
Gianna Cassidy Lecturer -
2. www.caledonian.ac.uk
www.caledonian.ac.uk/sls/Psych - [Cached]Published on: 5/9/2008 Last Visited: 5/9/2008
Gianna Cassidy Lecturer -
3. www.caledonian.ac.uk
www.caledonian.ac.uk/sls/Psych - [Cached]Last Visited: 5/9/2008
Gianna Cassidy
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Photo: Gianna CassidyLecturer in Interactive Entertainment Design
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Gianna Cassidy joined the Psychology Department in 2003 to complete a PhD, having gained an MA Honours in Psychology and Music at Glasgow University.
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In March 2007, Gianna moved to the school of Computing and Engineering to Lecture in the Psychology of Gameplay and Interactive Entertainment Design.
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Cassidy, G.G & MacDonald, R.A.R (2008).The Role of Music in Games.Powering Up.Dana Centre Book Launch, The British Science Museum, London, May 1st.
Cassidy, G.G & MacDonald, R.A.R (2007).eMotion Lab Christmas Lectures: The Importance of Music To Player Experience and User Centred Design Principles, Caledonian University, December 17th.
Cassidy, G.G & MacDonald, R.A.R (2006).eMotion Lab Christmas Lectures: Celebrating Excellence in Academic Games Research, Caledonian University, December 12th.
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Presentations
Cassidy, G.G & MacDonald, R.A.R (2007).Scotland Young Thinker of the Year: Life without Music.Institute of Contemporary Scotland, North West Castle Hotel, Stranraer, November 19th.
Cassidy, G.G & MacDonald, R.A.R (2007).Scotland Young Thinker of the Year: To Play or Not To Play: The role of Game-Based Applications in Education, Institute of Contemporary Scotland, North West Castle Hotel, Stranraer, November 19th.
Cassidy, G.G & MacDonald, R.A.R (2007).To Play or Not to Play?Uses and Functions of Music During Game Play.The International Digital Games Research Association Conference, Tokyo University, Japan, September 26th-29th.
Cassidy, G.G & MacDonald, R.A.R (2007).Optimizing Player Experience with Music: Soundtrack vs.Personal Choice.Game Developers Conference, San Francisco, March 5th-9th.
Cassidy, G.G & MacDonald, R.A.R (2006).The Effects of Preferred Music on Driving Behaviour on a Driving Game Task: Everyday Musical Behaviour.9th International Conference of Music Perception and Cognition, Bologna, Italy, August 22nd-26th.
Cassidy, G.G & MacDonald, R.A.R (2005).The Effects of Aggressive, Relaxing and Preferred Music on Driving Video Game Performance and Evaluation.The International Digital Games Research Association Conference, Simon Fraser University, Vancouver, June 15th-20th.
Cassidy, G.G & MacDonald, R.A.R (2004).Differential Distraction of Music and Noise on Cognitive Task Performance.The 8th International Conference of Music Perception and Cognition, Northwestern University School of Music, Chicago, August 3rd-7th.

