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Ed Burton Edit

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Soda
London, United Kingdom

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This profile was automatically generated using 119 references found on the Internet. This information has been verified by Ed Burton. Learn more...

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  1. 1. Ed Burton, R&D Director | soda creative
    soda.co.uk/team/profile/ed - [Cached]

    Published on: 6/2/2008   Last Visited: 6/2/2008

    Ed Burton
    ...
    Profile of Ed Burton, R&D Director

    Ed Burton is Soda's Research and Development Director.He also loves to play and is the original culprit behind Sodaconstructor, the BAFTA award winning java toy that exemplifies his peculiar passion for dynamic systems facilitating creative play and emergent behaviour.

    To contact Ed directly email >.

    other team members

    Recent entries by Ed Burton more
    ...
    Ed Burton R&D Director
  2. 2. www.amoda.org
    www.amoda.org/features/burton. - [Cached]

    Last Visited: 7/24/2008

    Picture of Ed Burton

    Austin Museum of Digital Art
    ...
    Interview with Ed Burton of SodaEd Burton is Research and Development Director at Soda Creative Technologies Ltd and creator of the Soda constructor.His work is featured in AMODA's exhibition, Inside the Display: The Digital Face of Interactive Art.Ed recently joined AMODA's Vice President Rob Turknett for a friendly instant messenger chat.
    ...
    Ed: so then, soda and I are chuffed to bits to be at amoda, my thanks to you and all the team there, I'm in your hands, probe at will (!)
    ...
    Ed: mm, in the long run I think the aspiration will be to lose the interactive preface, so the question becomes synonymous with what makes art successful, but that's a big can of worms that's always being open and never gets closed ...
    ...
    Ed: there is certainly room for many modes of interaction, but my personal agenda tends to be that of using interactivity to facilitate creativity in the audience, so in that respect it opens the traditional model of artist as creator and audience as passive consumer
    ...
    Ed: in this instance I think my role is even less prescriptive than that, I'm more like the guy who made the saxophone!

    Rob: indeed!

    much of the art in the twentieth century has been a kind of meta art, where artists not only paint in a style, but they create the style itself.Your work strikes me as sort of going the next step beyond that ...

    Ed: I suppose I am trying to flex the previously distinct roles of artist and audience, an aspiration I'm sure I share with many others in the arts from theatre to writing etc

    not that I'm painting myself into the role of being invisible, with all creations being equal.
    ...
    Ed: Aah yes, THAT's where it'll all end!..

    Rob: lol

    Ed: it's certainly something we're thinking about, and sodarace is very likely to be a leap in the open source direction ...
    ...
    Ed: of course as well as being an artist in this context, I'm also a company director in others, so commercial realities lie heavily on my shoulders.
    ...
    Ed: oh yes indeedy, Karl's work has long been an inspiration of mine
    ...
    Ed: ah, so what exactly did you do to them to make them limp in the first instance? ... some sodaconstructor models do seem to inspire a certain sadism in the audience!

    Rob: no, just incompetence on my part!

    Ed: somewhere in the small print of the FAQ we assure our users that sodaconstructions do not feel pain, so worry not
    ...
    Ed: it's not something I've tried yet, but it is exactly what sodarace will be facilitating.
    ...
    Ed: I have thought of it, but the reason I've stayed away from that degree of sophistication is that the process of actually building sodaconstructor models is already waaay tricky enough.
    ...
    Picture of Ed Burton
    ...
    Interview with Ed Burton
  3. 3. www.amoda.org
    www.amoda.org/features/burton. - [Cached]

    Last Visited: 11/8/2007

    Picture of Ed Burton

    Austin Museum of Digital Art
    ...
    Interview with Ed Burton of SodaEd Burton is Research and Development Director at Soda Creative Technologies Ltd and creator of the Soda constructor.His work is featured in AMODA's exhibition, Inside the Display: The Digital Face of Interactive Art.Ed recently joined AMODA's Vice President Rob Turknett for a friendly instant messenger chat.
    ...
    Ed: so then, soda and I are chuffed to bits to be at amoda, my thanks to you and all the team there, I'm in your hands, probe at will (!)
    ...
    Ed: mm, in the long run I think the aspiration will be to lose the interactive preface, so the question becomes synonymous with what makes art successful, but that's a big can of worms that's always being open and never gets closed ...
    ...
    Ed: there is certainly room for many modes of interaction, but my personal agenda tends to be that of using interactivity to facilitate creativity in the audience, so in that respect it opens the traditional model of artist as creator and audience as passive consumer
    ...
    Ed: in this instance I think my role is even less prescriptive than that, I'm more like the guy who made the saxophone!

    Rob: indeed!

    much of the art in the twentieth century has been a kind of meta art, where artists not only paint in a style, but they create the style itself.Your work strikes me as sort of going the next step beyond that ...

    Ed: I suppose I am trying to flex the previously distinct roles of artist and audience, an aspiration I'm sure I share with many others in the arts from theatre to writing etc

    not that I'm painting myself into the role of being invisible, with all creations being equal.
    ...
    Ed: Aah yes, THAT's where it'll all end!..

    Rob: lol

    Ed: it's certainly something we're thinking about, and sodarace is very likely to be a leap in the open source direction ...
    ...
    Ed: of course as well as being an artist in this context, I'm also a company director in others, so commercial realities lie heavily on my shoulders.
    ...
    Ed: oh yes indeedy, Karl's work has long been an inspiration of mine
    ...
    Ed: ah, so what exactly did you do to them to make them limp in the first instance? ... some sodaconstructor models do seem to inspire a certain sadism in the audience!

    Rob: no, just incompetence on my part!

    Ed: somewhere in the small print of the FAQ we assure our users that sodaconstructions do not feel pain, so worry not
    ...
    Ed: it's not something I've tried yet, but it is exactly what sodarace will be facilitating.
    ...
    Ed: I have thought of it, but the reason I've stayed away from that degree of sophistication is that the process of actually building sodaconstructor models is already waaay tricky enough.
    ...
    Picture of Ed Burton
    ...
    Interview with Ed Burton

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