GameSpy: Ai Yori Aoshi -
[Cached Version]
Published on: 9/10/2008
Last Visited: 9/10/2008
Ai Yori AoshiGameSpy: Ai Yori Aoshi
>if((typeof ataxscript == 'undefined' || ataxscript.length == 0) && (typeof ataximg == 'undefined' || ataximg.length == 0) && (typeof showStitial == 'undefined' || !showStitial) && (typeof forwardedByStitial == 'undefined' || !forwardedByStitial)) { var now = new Date(); var random = now.getTime(); var ref = (document.referrer)?'", ref = ref.split('/').join('%2F'); ref = ref.split('.').join('%2E'); ref = ref.split('%').join('$'); var ataxscript = ""+""; document.write(ataxscript); // ubt pixel as transparent GIF. if (ataxscript.indexOf("atax.ign.com") >= 0 && true) { // change to GIF form var ubtscript = ataxscript.split('atax').join('ubt'); var tokens = ubtscript.split("'"); tokens = tokens[1].split('/'); tokens[3] = tokens[3].split('?').join(', ubtscript = ''; ubtscript = ubtscript.split('ct=js').join('ct=gif'); document.write(ubtscript); } // pixel for Akamai tracking var akamai = ''; document.write(akamai); // nuconomy stuff // gamespy only if (false && ataxscript.indexOf("atax.gamespy.com") >= 0) { // setup stuff document.writeln(""); // make sure the ign read user stuff is in if (typeof(getUsernameFromIgnLogin) == 'undefined') { document.writeln(""); } // save old onload var oldWinOnload = window.onload; // wait for the document.writeln to load window.onload = function() { // execute old one first if (typeof( oldWinOnload) == 'function') { oldWinOnload();} // tell them it's gamespy NUCONOMY.ProjectToken = "3e17decd-54"; // log the PV; 1 = PV; 0 = value NUCONOMY.Logger.LogActivity( getUsernameFromIgnLogin(), ", document.location , 1, 0); // the metadata will be the ATA name/value pairs var tokens = ataxscript.split("'"); tokens = tokens[1].split('/'); tokens[3] = tokens[3].split('?').join(', // add in query string tokens[3] = tokens[3].split(','); // convert to semi-colon delimited // we need to use pagetype expressly var tokens2 = tokens[3].split(';'); var pagetype = "; try { for (token in tokens2) { if (tokens2[token].indexOf("pagetype") == 0) { pagetype = tokens2[token].substring(9); // remove pagetype= break; } } } catch (err) {} // set metadata--- NUCONOMY.Logger.SetContentMetadata (document.location, " , pagetype, tokens[3] ); } } } IGN.com|AskMen.com|Rotten Tomatoes|GameSpy|FilePlanet|TeamXbox|CheatsCodesGuides|GameStats|Direct2Dri
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Ai Yori Aoshi (PS2)
Adventure game from Success, re-released as part of the SuperLite collection on 6/23 2005.This game is a budget re-release of Ai Yori Aoshi featuring new artwork.As with the original release, the story focuses on a girl called Tina who, having just entered winter break, sees a television program about a southern island and developers an urge to go to the beach.While this is impossible, as it's winter, she comes up with the idea of heading out to a nearby mansion, which seems like it will serve as a perfect place to chill during break.Email a Friend
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Ai Yori Aoshi at IGN
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Ai Yori Aoshi at GameSpy
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Ai Yori Aoshi at GameStats