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Kim Aldis This is Me

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Aldis Animation Co.

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This profile was automatically generated using 25 references found on the Internet. This information has not been verified. Learn more...

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 View all 25 references Web References

  1. 1. SOFTIMAGE| XSI Tools, Scripts, Plugins, Shaders, Models and much much more.
    www.edharriss.com/SoftXSI_tool - [Cached]

    Published on: 2/25/2006   Last Visited: 12/27/2007

    1. Safesave Script - Created by Kim Aldis of Aldis Animation, 13/2/2000 - This script is a "scene versioner and validity checker" It adds or increments a version number on the scene name, saves the scene then checks validity by reloading scene.
    ...
    11. MeshSplit - Created by Kim Aldis of Aldis Animation - (like Model>Polygon>Polygon Detach in SOFTIMAGE|3D) A tool to split a mesh into two new meshes. Composed of selected faces in the one object, unselected faces in the other.
    ...
    37. Turntable Script - by Kim Aldis - Website - Turntable view simulator script.
    ...
    Kim Aldis CGI Magazine Shaders - Created by Kim Aldis of Aldis Animation - These Shader files were created by the Aldis Animation Company for use with SOFTIMAGE|XSI. They are free for XSI owners to use with the program. A full description of their function appears in the XSI tutorial written by Kim Aldis exclusively for CGI Magazine.
    ...
    "Ray" Perl Script - Written by Kim Aldis of Aldis Animation:

    Someone asked: I am trying to set up something with three directories, 2B RENDERED, IN PROGRESS and RENDERED. I would render out single-frame into the 2b rendered directory. The batch file would check for files there, grab one, move it into the in progress directory so no two machines would render the same file, and when finished succesfully, move the mi-file into the rendered directory ... so, something like the rendergarden-tool which was floating around, but which only worked for mental ray 1.9

    To which Kim replied: Not quite what you asked for but does much the same thing is the attached script (Ray).
    ...
    Rendertree Setup Created by Kim Aldis: This node allows you to scale the cylindrical map in X like it was possible in SI (opening up the texture on one side)
  2. 2. SOFTIMAGE| XSI Tools, Scripts, Plugins, Shaders, Models and much much more.
    www.edharriss.com/xsi/tools/to - [Cached]

    Published on: 2/25/2006   Last Visited: 12/27/2007

    "Ray" Perl Script - Written by Kim Aldis of Aldis Animation:

    Someone asked: I am trying to set up something with three directories, 2B RENDERED, IN PROGRESS and RENDERED. I would render out single-frame into the 2b rendered directory. The batch file would check for files there, grab one, move it into the in progress directory so no two machines would render the same file, and when finished succesfully, move the mi-file into the rendered directory ... so, something like the rendergarden-tool which was floating around, but which only worked for mental ray 1.9

    To which Kim replied: Not quite what you asked for but does much the same thing is the attached script (Ray).
    ...
    Rendertree Setup Created by Kim Aldis: This node allows you to scale the cylindrical map in X like it was possible in SI (opening up the texture on one side)
  3. 3. phx.corporate-ir.net
    phx.corporate-ir.net/phoenix.z - [Cached]

    Published on: 12/14/2000   Last Visited: 7/8/2006

    Rendertree alone far surpasses any surfacing tool I've worked with," said Kim Aldis, creative director of the Aldis Animation Co. Ltd.

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