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This profile was last updated on 11/9/13  and contains information from public web pages and contributions from the ZoomInfo community.

Dr. Scott McKay Martin

Wrong Dr. Scott McKay Martin?

Founding Director of the Computer...

George Mason University
4400 University Drive
Fairfax, Virginia 22030
United States

Company Description: George Mason University, located in Northern Virginia and within the Washington, D.C. metropolitan area, is a doctoral granting institution with an enrollment of...   more

Employment History


  • MFA , Dance
    Texas Woman's University
32 Total References
Web References
"Computer and video game design programs ..., 11 Sept 2013 [cached]
"Computer and video game design programs represent the most transformational areas of study in higher education today," said Dr. Scott Martin, founding director of the Computer and Game Design Program at George Mason University.
Dr Scott McKay ... [cached]
Dr Scott McKay Martin
Dr Scott McKay Martin
Full name: Dr Scott M. Martin
Dr. Scott M. Martin possesses both the educational credentials and research expertise in both the Sciences and the Arts, studying both Music Composition at the Peabody Conservatory, and Electrical and Audio Engineering at the Johns Hopkins University in Baltimore, Maryland.
Dr. Scott M. Martin is the Founding Director of the Computer Game Design Program at George Mason University, the fastest growing degree program at Mason, and in the Commonwealth of Virginia. The Computer Game Design program includes an undergraduate BFA degree, a graduate M.A. degree (2014), several minors, a certificate and summer program, a study abroad program in Scotland and South Korea, and the Simulation and Games Institute (SGI), the research arm of the Computer Game Design Program at Mason and in partnership with the University of Coventry, UK.
Simultaneously, Dr. Martin has been the Assistant Dean of Technology, Research, and Institutional Advancement since 2000 at George Mason University. As Assistant Dean, Dr. Martin's responsibilities include developing, coordinating, and managing new research and technology initiatives in the College of Visual and Performing Arts, helping to manage and expand the College's Executive Advisory Board, and expanding their large gift donor base.
The program taps the needs of ..., 18 May 2009 [cached]
The program taps the needs of a growing industry that requires employees with an aptitude for the sciences and the creativity of an artist, said Scott Martin, GMU assistant dean and associate professor for arts management in the College of Visual and Performing Arts.
But with a curriculum that draws from computer science as well as visual and digital arts, the major is not just about fun and games.
A senior course is planned, for example, in which students will develop games for nonentertainment purposes such as business management and medical training.
Martin said a huge growth area in the industry is the development of educational programs for teacher training and K-12 curriculums.
The military also uses games that run the gamut from preparing soldiers to go into war to helping them readjust to civilian life.
That's one reason for the high demand for game designers in the Washington area, Martin said.
The area is home to such gaming companies as EA Mythic Inc., developer of the online role-playing game Dark Age of Camelot, and ProGames Network, which distributes Hollywood action-adventure games including "Godzilla-Monster Mayhem."
Martin has established an advisory board that includes executives from gaming companies to ensure the program curriculum meets the needs of the industry.
Currently, many in the industry have fine-arts backgrounds, "but the technical requirements are very difficult" and they often need retraining, he said. The GMU program will focus on the creative design side while computer science courses will help students "understand what can and cannot be realized with current game engines and physics engines."
Martin, the program's director, expects GMU to have 35 to 40 students enrolled this fall, with about 130 by the third year.
Remarks by the Internet TIC Director, 13 Aug 1998 [cached]
Scott Martin, director of the Internet Multimedia Center.
The Entertainment Software Association - Noteworthy News, 23 April 2010 [cached]
The program, Computer Game Design, takes the passive art experience -- looking at or listening to pieces -- and makes it interactive, said Scott M. Martin, assistant dean for Technology, Research and Advancement at George Mason University.
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