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This profile was last updated on 5/9/14  and contains information from public web pages and contributions from the ZoomInfo community.

Programmer and Designer

Phone: (425) ***-****  HQ Phone
Email: r***@***.com
Local Address: Kirkland, Washington, United States
Valve Corporation
STE 500, 10900 NE 4TH ST
BELLEVUE, Washington 98004
United States

Company Description: Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's portfolio of entertainment properties...   more
Background

Employment History

Board Memberships and Affiliations

Education

  • RMIT University
144 Total References
Web References
Nomadic Agency » Blog Archive » Art Direction in Gaming
blog.nomadicagency.com, 9 May 2014 [cached]
"We really understood our game," describes Valve software developer Robin Walker, "so we knew the areas that the art direction had to be able to solve […] We have nine different classes and it's incredibly crucial that when one of them comes around the corner, you immediately know which one it is."
Valve
www.valvesoftware.com, 17 Mar 2014 [cached]
Robin Walker
Robin Walker co-wrote the hugely popular Quake mod "Team Fortress," before being assimilated when Valve acquired Team Fortress Software. Since then, he has been responsible for design, code, and management on various Valve products.
An in-game economy can now be ...
store.steampowered.com, 22 Oct 2010 [cached]
An in-game economy can now be readily created by partners using the microtransactions system within the Steamworks SDK."We've come to understand what type of content sells well in TF2's in-game store, and the various price points at which players value this content," said Robin Walker, game designer at Valve.
PlanetFortress
www.planetfortress.com, 22 Sept 2013 [cached]
Groups like TF1 AntiCheat have made it so you can still have an enjoyable game of TeamFortress for Quake. -- For TF's 4th Birthday, we had a reunion game with Robin, John and a lot of others from the Community.
...
Robin Walker, Founder and Lead Designer Robin attended RMIT University prior to joining NEC where he wrote power station communications software. At RMIT he met John Cook and Ian Caughley and began development of the original Team Fortress. Robin has won three Australian national deathmatch competitions. He is responsible for the design and game DLL in Team Fortress 2.
PlanetFortress - A Member of the GameSpy Network
www.planetfortress.com, 22 Sept 2013 [cached]
Robin Walker PlanetFortress - A Member of the GameSpy Network
...
Features | Interviews | Robin Walker
...
Robin Walker
...
For my first interview I wanted to get right to the heart of Team Fortress, so I headed down under, and Robin Walker from Team Fortress Software was gracious enough to be our first interview.
...
He'll be sharing the TFII coding with Robin.
Robin: Original Designer and Programmer. He's working on TFII design. He'll be sharing the TFII coding with John. He'll also be working on some TF II maps.
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