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This profile was last updated on 10/16/15  and contains information from public web pages and contributions from the ZoomInfo community.

Programmer and Designer

Phone: (425) ***-****  HQ Phone
Email: r***@***.com
Local Address:  Kirkland , Washington , United States
Valve Corporation
STE 500, 10900 NE 4TH ST
BELLEVUE , Washington 98004
United States

Company Description: Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's portfolio of entertainment properties...   more
Background

Employment History

Board Memberships and Affiliations

Education

  • RMIT University
157 Total References
Web References
But Valve's Robin ...
www.readyforgame.com, 16 Oct 2015 [cached]
But Valve's Robin Walker added: "Ads don't serve any value to costumers."
Walker explained that Valve's challenge right now is to create new tools and functionality to help its 125 million users find games they're interested in. In September 2014, Valve released the "Steam Discovery Update" with the aim of helping users filter through the flood of new releases. Walker said Valve continues to work on new algorithms and processes to make this even better.
The Australian Game Developers Conference
agdc.com.au, 4 Dec 2004 [cached]
Robin Walker, Design Manager, Valve
An in-game economy can now be ...
store.steampowered.com, 22 Oct 2010 [cached]
An in-game economy can now be readily created by partners using the microtransactions system within the Steamworks SDK."We've come to understand what type of content sells well in TF2's in-game store, and the various price points at which players value this content," said Robin Walker, game designer at Valve.
PlanetFortress
www.planetfortress.com, 22 Sept 2013 [cached]
Groups like TF1 AntiCheat have made it so you can still have an enjoyable game of TeamFortress for Quake. -- For TF's 4th Birthday, we had a reunion game with Robin, John and a lot of others from the Community.
...
Robin Walker, Founder and Lead Designer Robin attended RMIT University prior to joining NEC where he wrote power station communications software. At RMIT he met John Cook and Ian Caughley and began development of the original Team Fortress. Robin has won three Australian national deathmatch competitions. He is responsible for the design and game DLL in Team Fortress 2.
PlanetFortress - A Member of the GameSpy Network
www.planetfortress.com, 22 Sept 2013 [cached]
Robin Walker PlanetFortress - A Member of the GameSpy Network
...
Features | Interviews | Robin Walker
...
Robin Walker
...
For my first interview I wanted to get right to the heart of Team Fortress, so I headed down under, and Robin Walker from Team Fortress Software was gracious enough to be our first interview.
...
He'll be sharing the TFII coding with Robin.
Robin: Original Designer and Programmer. He's working on TFII design. He'll be sharing the TFII coding with John. He'll also be working on some TF II maps.
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