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2015-11-10T00:00:00.000Z

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Wrong Robin Walker?

Mr. Robin Walker

Programmer and Designer

Valve Corporation

HQ Phone: (425) 889-9642

Email: r***@***.com

Valve Corporation

10500 Ne 8th St Ste 1000

Bellevue, Washington 98004

United States

Company Description

Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's portfolio of entertainment properties includes Half-Life®, Counter-Strike®, Day of Defeat®, Team Fortress®, PortalTM and Left 4 Dead... more

Find other employees at this company (2,774)

Background Information

Affiliations

Member
GameSpy

Education



RMIT University

Web References (194 Total References)


Valve

www.modexpo.com [cached]

Robin Walker

Robin Walker co-wrote the hugely popular Quake mod "Team Fortress," before being assimilated when Valve acquired Team Fortress Software. Since then, he has been responsible for design, code, and management on various Valve products.


Valve

www.modexpo.com [cached]

Robin Walker - Software Developer Robin Walker co-wrote the hugely popular Quake mod Team Fortress, before being assimilated when Valve acquired Team Fortress Software. Since that time, he has been responsible for design, code, and management on various Valve products.


News | The Daily DL | We Love Video Games

www.thedailydl.com [cached]

This Monday Valve kicked off a free to play week for Team Fortress 2 to celebrate the impending arrival of the "Uber Update" but a new interview with Valve's Robin Walker revealed that the game will actually be free to play forever.


valve | The Daily DL | We Love Video Games

www.thedailydl.com [cached]

This Monday Valve kicked off a free to play week for Team Fortress 2 to celebrate the impending arrival of the "Uber Update" but a new interview with Valve's Robin Walker revealed that the game will actually be free to play forever.


Kotaku has interviewed Valve's Erik ...

www.rpgwatch.com [cached]

Kotaku has interviewed Valve's Erik Johnson and Robin Walker about their ideas to start with paid mods again, even after their unsuccesful attempt earlier this year.

...
I know Robin will say this too, but it was one of the most awful weekends I've had working at Valve. It felt really, really terrible reading through all of that."

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