EA's Rob Humble discusses the team's design philosophy and some of the unusual ideas considered for the game.
"The one thing that I walked into the room with as a mandate was 'No More Hamster Cage'," he
says rather cryptically."That came from a phrase Matt [Brown, design lead] used - during The Sims
2, they referred to the Sims as hamsters with jobs.There's a little hamster cage, and they have a little job..."
"I always thought that was incredibly limiting," Humble
"The next step was to ask what was wrong with the Sims
themselves, and how that could be improved," Humble