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2015-03-03T00:00:00.000Z

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Background Information

Employment History

Warlord Games

Product Director

Games Workshop Limited

Web References (121 Total References)


Black Powder • Warlord Games

www.warlordgames.com [cached]

Sifting through the archives we came across an old article where Rick Priestley explains the origins of Warlord's first rule system Black Powder.

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February 17, 2012 - Hail Caesar, Latest News, Latest Products - Tagged: Black Powder, Hail Caesar, Rick Priestley
To celebrate the anniversary of games designer and tea connoisseur, Rick Priestley, joining the Warlord Games team, we would like to offer a limited number of hand-signed Black Powder and...
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Commanders: Rick Priestley, John Stallard, Alan Perry, Michael Perry, Paul Sawyer, Jervis Johnson and Peter 'The Count' Dennis.
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Black Powder author Rick Priestley has passed us the latest FAQ update - it's downloadable here: Black Powder FAQ - 26 August , 2010 (799 KB .PDF Download) With a...
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Interview: Rick Priestley
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February 7, 2010 - Black Powder, Gaming & Collecting, Getting Started, Latest News - Tagged: Black Powder, interview, john stallard, perry twins, Rick Priestley
In Conversation with Rick Priestley - The Brains Behind Black Powder Courtesy of Wargames Illustrated Magazine Introducing Rick: Rick Priestley is Games Workshop's creative director and games designer.
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December 5, 2009 - Black Powder, Events, Gaming & Collecting, Getting Started, Latest News - Tagged: Black Powder, Events, john stallard, Napoleonic, paul sawyer, perry twins, Peter Dennis, Pike & Shotte, Rick Priestley, Zulu wars
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January 2, 2009 - Latest News - Tagged: Black Powder, Peter Dennis, Rick Priestley
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November 7, 2008 - Latest News - Tagged: Black Powder, Horse & Musket, john stallard, paul sawyer, perry twins, Peter Dennis, Rick Priestley
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Written by none other than Rick Priestley and Jervis Johnson these rules cover...
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April 15, 2008 - Black Powder, Gaming & Collecting, Getting Started, Latest News - Tagged: ACW, AWI, Black Powder, Crimea, Horse & Musket, Jervis, Napoleonic, Rick Priestley, Salute, Sudan
BLACK POWDER! Rules for the era 1700-1900 An introduction by Rick Priestley 'Black Powder' is a game that Jervis Johnson and I, together with a group of people including Warlord...


Interview: Rick ...

www.warlordgames.com [cached]

Interview: Rick Priestley

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February 7, 2010 - Black Powder, Gaming & Collecting, Getting Started, Latest News - Tagged: Black Powder, interview, john stallard, perry twins, Rick Priestley
In Conversation with Rick Priestley - The Brains Behind Black Powder Courtesy of Wargames Illustrated Magazine Introducing Rick: Rick Priestley is Games Workshop's creative director and games designer. Not much...
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December 5, 2009 - Black Powder, Events, Gaming & Collecting, Getting Started, Latest News - Tagged: Black Powder, Events, john stallard, Napoleonic, paul sawyer, perry twins, Peter Dennis, Pike & Shotte, Rick Priestley, Zulu wars
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November 7, 2008 - Latest News - Tagged: Black Powder, Horse & Musket, john stallard, paul sawyer, perry twins, Peter Dennis, Rick Priestley
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Written by none other than Rick Priestley and Jervis Johnson these rules cover...


Interview: Rick ...

www.warlordgames.com [cached]

Interview: Rick Priestley

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In Conversation with Rick Priestley - The Brains Behind Black Powder
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Introducing Rick: Rick Priestley is Games Workshop's creative director and games designer. Not much of a gaming nature passes through the Workshop gates without Rick's eyes passing over it. He was one of the original designers behind Warhammer, and his credits in the historical theatre include Warhammer Ancient Battles and Warmaster Ancients.
Wargames Illustrated: Hi Rick, thanks for taking the time to talk to us. I know that Black Powder has been a project which has been bubbling around in the gaming background for some years now, a side project in comparison to your work for Games Workshop and Warhammer Historical, but I get the impression it's been very much a labour of love...
Rick Priestley: Yes that's definitely the case. It actually grew up simply by playing games, and the initial idea actually came from Jervis Johnson [Games Workshop stalwart and another acclaimed games designer] with the rule set being written by myself and Jervis. Jervis came up with the original idea for the game. He started out by looking at my Warmaster game and he liked the rapid movement that he got from that, particularly because all the games we played were either round at John Stallard's, or more commonly round at Alan Perry's on a big table.
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Rick: No, nothing like that.
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Rick: And along the way we changed practically everything, as you do.
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Rick: It's interesting because wargaming does tend to split into two camps.
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Rick: It's a problem, but it's a problem you overcome with specific rules.
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Rick: You would have to change the movement rates and scale down.
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Rick: It's written in a fairly entertaining style.
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Rick: Yes, and then you roll a dice and you can get 1, 2 or 3 moves to attempt to achieve your aim.
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Rick: It's one of those things where you have to be a little bit wary.
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Rick: It's not a natural speed they move at.
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Rick: We didn't want to use successive moves because we didn't want to spend forever moving units of individually based 28mm soldiers around.
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Rick: No, it's not an introduction to wargaming at all.
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Rick: The break point is when the battalions start to be armed exclusively with muskets and warfare takes on a characteristic known as 'linear warfare'.
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Rick: Yes, I think it is.
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Rick: Well I have just helped finish the second edition Warhammer Ancient Battles manuscript.
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Thanks very much Rick.


Warmaster (Rick Priestley, Games ...

www.fwgs.org.uk [cached]

Warmaster (Rick Priestley, Games Workshop, 2000)


They've now teamed up with the ...

www.maxahn.com [cached]

They've now teamed up with the famed Rick Priestley and Jervis Johnson (both of them being pivotal architects of the immensely popular and games) to create , a rulebook for miniature wargaming in the "Horse & Musket" era.

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Rick Priestley is best known as the famous Warhammer and Warhammer 40000 author, the world's best selling table top miniatures game and Product Director for Games Workshop. He lives in Nottingham.

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