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Employment History



Creative Director and Games Designer
Games Workshop Limited

Director of Product Development
Games Workshop Limited

Creative Director
Games Workshop Limited

Warlord Games

Warhammer Online

Director of Product Development

Web References (70 Total References)

... online-magazine for Warhammer Fantasy ...

www.war-hammer.co.uk [cached]

... online-magazine for Warhammer Fantasy Roleplay, Warhammer Fantasy Battle and Mordheim. ... the company and Rick Priestley - Warhammer's original creator and now Games ...

Emerald City - #101

www.emcit.com [cached]

Rick Priestley, the creator of Warhammer, had long nurtured a dream of issuing a GW annual: a collection of cool WH-related stuff to be issued at Xmas each year. This might have rules and adventures, painting and modeling articles and the like, but also stories, comic strips and plenty of cutaway diagrams. (Anyone from the UK familiar with the sort of Blue Peter or Thunderbirds annuals one would get for Xmas in the 1970s would know instantly the sort of thing he meant.)

I spend far too much time ...

www.war-rvr.net [cached]

I spend far too much time with Rick Priestley, Creative Director at Games Workshop and the writer of both Warhammer Fantasy Battles and Warhammer 40k, so I like the concepts and ideals hidden within the background.

As Rick says "my painting is excellent, well, apart from the outer layer of paint."
I'm here because Rick said it would be a good idea.

Black Powder • Warlord Games

www.warlordgames.com [cached]

Sifting through the archives we came across an old article where Rick Priestley explains the origins of Warlord's first rule system Black Powder.

February 17, 2012 - Hail Caesar, Latest News, Latest Products - Tagged: Black Powder, Hail Caesar, Rick Priestley
To celebrate the anniversary of games designer and tea connoisseur, Rick Priestley, joining the Warlord Games team, we would like to offer a limited number of hand-signed Black Powder and...
Commanders: Rick Priestley, John Stallard, Alan Perry, Michael Perry, Paul Sawyer, Jervis Johnson and Peter 'The Count' Dennis.
Black Powder author Rick Priestley has passed us the latest FAQ update - it's downloadable here: Black Powder FAQ - 26 August , 2010 (799 KB .PDF Download) With a...
Interview: Rick Priestley
February 7, 2010 - Black Powder, Gaming & Collecting, Getting Started, Latest News - Tagged: Black Powder, interview, john stallard, perry twins, Rick Priestley
In Conversation with Rick Priestley - The Brains Behind Black Powder Courtesy of Wargames Illustrated Magazine Introducing Rick: Rick Priestley is Games Workshop's creative director and games designer.
December 5, 2009 - Black Powder, Events, Gaming & Collecting, Getting Started, Latest News - Tagged: Black Powder, Events, john stallard, Napoleonic, paul sawyer, perry twins, Peter Dennis, Pike & Shotte, Rick Priestley, Zulu wars
January 2, 2009 - Latest News - Tagged: Black Powder, Peter Dennis, Rick Priestley
November 7, 2008 - Latest News - Tagged: Black Powder, Horse & Musket, john stallard, paul sawyer, perry twins, Peter Dennis, Rick Priestley
Written by none other than Rick Priestley and Jervis Johnson these rules cover...
April 15, 2008 - Black Powder, Gaming & Collecting, Getting Started, Latest News - Tagged: ACW, AWI, Black Powder, Crimea, Horse & Musket, Jervis, Napoleonic, Rick Priestley, Salute, Sudan
BLACK POWDER! Rules for the era 1700-1900 An introduction by Rick Priestley 'Black Powder' is a game that Jervis Johnson and I, together with a group of people including Warlord...


www.strike-to-stun.com [cached]

My partner in crime is Rick Priestley - Games Workshop's Director of Product Development.Rick co-wrote the original editions of Warhammer Fantasy Battle (1982), Warhammer Fantasy Roleplay (1985) and Warhammer 40,000 (1987) and has spent the intervening years refining and developing the background, texture and content of these gaming environments.

And so with Rick and myself on board from Games Workshop, Matt Sansam from Climax as Executive Producer and Paul Carruthers, head of the newly-formed Climax - Nottingham Studio, all in place, the project was up and running by June 2001.

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