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2016-08-23T00:00:00.000Z

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Dr. Ray S. Perez

Program Manager, Office

Naval Research

HQ Phone: (228) 688-5434

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Naval Research

875 N. Randolph Street

Arlington, Virginia 22203

United States

Company Description

The US Office of Naval Research (ONR) is providing $400,000 US to DRDC Atlantic to support their participation in a major field experiment, Sediment Acoustics eXperiment 2004 (SAX04). Researchers participating in SAX04, led by the Applied Physics Laborato ... more

Find other employees at this company (2,329)

Background Information

Affiliations

Program Manager
Office of Naval Research

Education

B.A. Degree

Psychology

University of California Los Angeles

M.A. Degree

Educational Psychology

University of California Los Angeles

Ph.D.

Ph.D. degree

Educational Psychology

University of California Los Angeles

doctorate

Psychology

University of California at Los Angeles

masters degree

Psychology

University of California at Los Angeles

Web References (55 Total References)


Playing video games may actually make you a better soldier - Business Insider

feedproxy.google.com [cached]

"We have somewhat solid data to support the notion that playing video games in fact actually improves your cognitive processes and your visual processes," said Dr. Ray Perez, program manager at the Office of Naval Research's Cognitive Science of Learning Program, in an interview with Task & Purpose.

"Video game players are far superior to non-video game players in the ability to process things like field of vision, being able to hold digital objects in your memory. They can process information faster," he added.
And that's where virtual and augmented reality come into play.
Perez said that his team is working on simulations of virtual military environments. Soon he hopes to better understanding of exactly how video games in virtual realities affect the brain and how they increase soldier's abilities
...
Noting that games can help increase capacity for speed and efficiency, the next question for ONR, according to Perez, was, can we train that capacity and that skill?
Usually in the event that a person can do something faster, he or she often has the trade-off in quality, meaning that faster activities result in more errors - a phenomenon called "speed-accuracy trade-off."
However, video game players typically are not susceptible to this occurrence.
"They increase their speed but they don't commit more errors," Perez said.
...
"One of the things we think that simulators are very good at is because they're computer based you can sit before a computer screen and play through multiple scenarios," Perez added.
...
If it's designed properly the trainees really feel as if they are in combat, in a real-life situation," Perez said.
Still, there are downsides.
"Unfortunately, we have not been able for the most part to demonstrate the effectiveness of virtual reality. And furthermore, we haven't figured out the magic sauce," Perez said.
...
He is not distracted by irrelevant cues or irrelevant information," Perez said. "Not so with the novices. He's overloading his cognitive processes. So he's trying to take it all in."
According to Perez, training needs to be a process of building upon small fundamentals, even in the world of virtual reality. And striking a balance between rich environments and one that can help trainees learn is what ONR hopes to accomplish over the next several years.
"Virtual reality is really cool," Perez said.


A Gamer's Education - Education through games

agamersedu.posterous.com [cached]

Upcoming Show: 1/20/2010 2:00 PM Dr. Ray Perez, program officer with the Office of Naval Research, will discuss how video games can impact adult "fluid intelligence," the fundamental ability to reason and solve problems

in novel contexts. When people think of the U.S. Navy, they may visualize ships, planes, and other military hardware -- not necessarily neuroscience or cognitive research. Scientists studying brain function point to a growing body of research suggesting that the brain continues to learn and improve cognitive function with age. Dr. Perez, who is contributing to a growing body of research on how the brain functions, will discuss the Navy's interest in "brain plasticity" and "fluid intelligence" and how today's neuroscientific research may literally change the way we think 10 years from now. Listen here.


A Gamer's Education - Education through games

agamersedu.posterous.com [cached]

Upcoming Show: 1/20/2010 2:00 PM Dr. Ray Perez, program officer with the Office of Naval Research, will discuss how video games can impact adult "fluid intelligence," the fundamental ability to reason and solve problems

in novel contexts. When people think of the U.S. Navy, they may visualize ships, planes, and other military hardware -- not necessarily neuroscience or cognitive research. Scientists studying brain function point to a growing body of research suggesting that the brain continues to learn and improve cognitive function with age. Dr. Perez, who is contributing to a growing body of research on how the brain functions, will discuss the Navy's interest in "brain plasticity" and "fluid intelligence" and how today's neuroscientific research may literally change the way we think 10 years from now. Listen here.


Upcoming Show: 1/20/2010 2:00 PM ...

agamersedu.posterous.com [cached]

Upcoming Show: 1/20/2010 2:00 PM Dr. Ray Perez, program officer with the Office of Naval Research, will discuss how video games can impact adult "fluid intelligence," the fundamental ability to reason and solve problems

in novel contexts. When people think of the U.S. Navy, they may visualize ships, planes, and other military hardware -- not necessarily neuroscience or cognitive research. Scientists studying brain function point to a growing body of research suggesting that the brain continues to learn and improve cognitive function with age. Dr. Perez, who is contributing to a growing body of research on how the brain functions, will discuss the Navy's interest in "brain plasticity" and "fluid intelligence" and how today's neuroscientific research may literally change the way we think 10 years from now. Listen here.


Here's Ray Perez, ...

feijoorichmond.blogspot.com [cached]

Here's Ray Perez, program officer for the Office of Naval Research's warfighter performance department:

...
While there is empirical evidence of increased brain plasticity in video gamers, Perez said, the process behind it is not well understood. His belief, he said, is that the neural networks involved in video gaming become more pronounced, have increased blood flow, and become more synchronized with other neural networks in the brain.
Perez credits games and game-like simulations with giving people the ability to more quickly adapt new mental strategies for problem-solving. He says that, for 50 years, it was believed that no training could improve a person's "fluid intelligence" - the ability "to work outside your present mindset, to think beyond what you have been taught, to go beyond your experience to solve problems in new and different ways."

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