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2016-12-24T00:00:00.000Z

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Wrong Mark Lampert?

Mark E. Lampert

HQ Phone: (301) 926-8300

Email: m***@***.com

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Bethesda Softworks LLC

1370 Piccard Dr Suite 120

Rockville, Maryland 20850

United States

Company Description

Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a premier developer and worldwide publisher of interactive entertainment software and has produced numerous award-winning titles, most recently with 2006 PC and Xbox 360(R) Game of ... more

Find other employees at this company (343)

Background Information

Web References (40 Total References)


IT'S QUIET ... ALMOST TOO QUIET ...

www.theelderscrollstravels.com [cached]

IT'S QUIET ... ALMOST TOO QUIET - Mark Lampert

...
ALMOST TOO QUIET - Mark Lampert


Ableton Live Tutorials - Part 4

bigcohones.com [cached]

Learn More About Our Sound Design Program: http://www.dubspot.com/sound-design/ At Moogfest 2014 Dubspot presented a series of in-depth workshops focusing on... Video Rating: 4 / 5 Mark Lampert, sound designer and audio director at Bethesda, talks about how he constructs the sounds of Skyrim. Video Rating: 4 / 5


Learn More About Our Sound Design ...

bigcohones.com [cached]

Learn More About Our Sound Design Program: http://www.dubspot.com/sound-design/ At Moogfest 2014 Dubspot presented a series of in-depth workshops focusing on... Video Rating: 4 / 5 Mark Lampert, sound designer and audio director at Bethesda, talks about how he constructs the sounds of Skyrim. Video Rating: 4 / 5


Great article from Game Informer ...

defactosound.com [cached]

Great article from Game Informer featuring Mark Lampert, Audio Director for Bethesda Game Studios discussing the sound design, voice recording, & music of Skyrim. Full article can be found here!


rpg codex > putting the 'role' back in rpg > www.rpgcodex.net, NOT .COM!

www.rpgcodex.net [cached]

Today Gameinformer provides a four-part video interview with Mark Lampert, audio director at Bethsoft, about what it takes to make the most awesome sound imaginable. For your pleasure.

In a sprawling role-playing epic like The Elder Scrolls V: Skyrim, good audio can make or break the experience. An out-of-place musical theme, a poor voice actor in a key role, or a goofy sound effect can ruin the immersion, pulling players out of the excitement of the game. At the same time, strong audio work can help a game soar, deepening every level of involvement in the world of the game. We talked with Mark Lampert, audio director and sound designer at Bethesda Game Studios, and the chief architect of the aural experience players will encounter in Skyrim. He revealed details on all the sound elements players will encounter in the game, and had some fascinating examples of his work to share.

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