Need more? Try out  Advanced Search (20+ criteria)»

logo

is this you? Claim your profile.

Wrong Judd Simantov?

Judd Simantov

GET ZOOMINFO GROW

+ Get 10 Free Contacts a Month

Please agree to the terms and conditions.

I agree to the  Terms of Service and  Privacy Policy. I understand that I will receive a subscription to ZoomInfo Grow at no charge in exchange for downloading and installing the ZoomInfo Contact Contributor utility which, among other features, involves sharing my business contacts as well as headers and signature blocks from emails that I receive.

THANK YOU FOR DOWNLOADING!

computers
  • 1.Download
    ZoomInfo Grow
    v sign
  • 2.Run Installation
    Wizard
  • 3.Check your inbox to
    Sign in to ZoomInfo Grow

I agree to the Terms of Service and Privacy Policy. I understand that I will receive a subscription to ZoomInfo Community Edition at no charge in exchange for downloading and installing the ZoomInfo Contact Contributor utility which, among other features, involves sharing my business contacts as well as headers and signature blocks from emails that I receive.

Background Information

Employment History

CG WORKSHOPS


Lead Character Technical Director

Naughty Dog , Inc.


Affiliations

Game Character Academy

Co-founder


Tech Artists

Member


Web References(25 Total References)


www.chrissouthall.com

Judd Simantov on character rigging and modeling in Naughty Dog's The Last of Us
Judd Simantov, 3D artist and Co-founder of Game Character Academy, presents his work on Naughty Dog's latest project, The Last of Us. His presentation shows the techniques he used in modeling and rigging the game's primary characters, and he covers special considerations for artists who want to maximize realism and evoke an emotional response from players.


www.gdcvault.com [cached]

by Judd Simantov (Naughty Dog Inc)


www.gameanim.com

Naughty Dog's Judd Simantov, (whom I understand works remotely from South Africa), takes us through the rigging of the amazingly appealing characters of their soon-to-be-released action title.
Jeremy Lai-Yates & Judd Simantov - In-Game Animation Lead & Lead Character TD


www.cgworkshops.com [cached]

Judd Simantov | Read More »
CGWorkshops Judd Simantov Judd Simantov has worked in the Computer Graphics industry for over 10 years. He currently works as an independent contractor in South Africa. Some of his clients include Naughty Dog, Crytek and Blizzard Entertainment. Prior to moving to South Africa, he was the Lead Character Technical Director at Naughty Dog for almost 7 years. Judd was one of the early members on the Uncharted: Drakes Fortune - Research and Development Team and has been an integral part of the entire Uncharted series during his time at Naughty Dog. Previous to Naughty Dog, Judd worked in South Africa where he ran his own studio Back2Back Animation Studios for two years. Judd has also been open with sharing information throughout his career. He has taken part in the open source community by developing an open source muscle plugin called cgMuscle. He has also given talks at GDC in 2005 on Advanced Tool Writing for Character TD's, in 2007 on the Uncharted Facial System, in 2008 on In depth look at the Animation of Uncharted and in 2010 Uncharted 2: Character Pipeline as well as a Uncharted 2: Animation Pipeline, which he also presented in Tokyo Japan that same year. Judd was also a member of the GDC panel for Tech Artists in 2008 and a Siggraph Panel for The Gaming Industry in 2008. His game credits include JakX, Uncharted: Drakes Fortune, Uncharted 2: Among Thieves and Uncharted 3: Drakes Deception. Judd Simantov For seven years, Judd Simantov was the Lead Character Technical Director at Naughty Dog, working on gaming classics like the Uncharted series. Now he's here to share the secrets of succesfully rigging stylized faces and caricatures with you. In this 8 week online workshop, work with Judd as you learn the differences between rigging realistic and stylized faces, discover the best areas to place joints so you get muscle control and good animation control, look at different skin binds and discuss workflow methodologies for painting w...


workshops.cgsociety.org [cached]

Judd Simantov | Read More »
CGWorkshops Judd Simantov Judd Simantov has worked in the Computer Graphics industry for over 10 years. He currently works as an independent contractor in South Africa. Some of his clients include Naughty Dog, Crytek and Blizzard Entertainment. Prior to moving to South Africa, he was the Lead Character Technical Director at Naughty Dog for almost 7 years. Judd was one of the early members on the Uncharted: Drakes Fortune - Research and Development Team and has been an integral part of the entire Uncharted series during his time at Naughty Dog. Previous to Naughty Dog, Judd worked in South Africa where he ran his own studio Back2Back Animation Studios for two years. Judd has also been open with sharing information throughout his career. He has taken part in the open source community by developing an open source muscle plugin called cgMuscle. He has also given talks at GDC in 2005 on Advanced Tool Writing for Character TD's, in 2007 on the Uncharted Facial System, in 2008 on In depth look at the Animation of Uncharted and in 2010 Uncharted 2: Character Pipeline as well as a Uncharted 2: Animation Pipeline, which he also presented in Tokyo Japan that same year. Judd was also a member of the GDC panel for Tech Artists in 2008 and a Siggraph Panel for The Gaming Industry in 2008. His game credits include JakX, Uncharted: Drakes Fortune, Uncharted 2: Among Thieves and Uncharted 3: Drakes Deception. Judd Simantov For seven years, Judd Simantov was the Lead Character Technical Director at Naughty Dog, working on gaming classics like the Uncharted series. Now he's here to share the secrets of succesfully rigging stylized faces and caricatures with you. In this new 8 week online workshop, work with Judd as you learn the differences between rigging realistic and stylized faces, discover the best areas to place joints so you get muscle control and good animation control, look at different skin binds and discuss workflow methodologies for painti...


Similar Profiles

city

Browse ZoomInfo's Business
Contact Directory by City

city

Browse ZoomInfo's
Business People Directory

city

Browse ZoomInfo's
Advanced Company Directory