Judd Simantov | Read More »
Judd Simantov has worked in the Computer Graphics industry for over 10 years.
He currently works as an independent contractor in South Africa.
Some of his
clients include Naughty Dog, Crytek and Blizzard Entertainment
Prior to moving to South Africa, he
was the Lead Character Technical Director at Naughty Dog for almost 7 years.
was one of the early members on the Uncharted: Drakes Fortune - Research and Development Team and has been an integral part of the entire Uncharted series during his
time at Naughty Dog.
Previous to Naughty Dog, Judd
worked in South Africa where he
own studio Back2Back Animation Studios for two years.
has also been open with sharing information throughout his
has taken part in the open source community by developing an open source muscle plugin called cgMuscle.
has also given talks at GDC in 2005 on Advanced Tool Writing for Character TD's, in 2007 on the Uncharted Facial System, in 2008 on In depth look at the Animation of Uncharted and in 2010 Uncharted 2: Character Pipeline as well as a Uncharted 2: Animation Pipeline, which he
also presented in Tokyo Japan that same year.
Judd was also a member of the GDC panel for Tech Artists in 2008 and a Siggraph Panel for The Gaming Industry in 2008.
game credits include JakX, Uncharted: Drakes Fortune, Uncharted 2: Among Thieves and Uncharted 3: Drakes Deception.
For seven years, Judd Simantov was the Lead Character Technical Director at Naughty Dog, working on gaming classics like the Uncharted series.
here to share the secrets of succesfully rigging stylized faces and caricatures with you.
In this 8 week online workshop, work with Judd
as you learn the differences between rigging realistic and stylized faces, discover the best areas to place joints so you get muscle control and good animation control, look at different skin binds and discuss workflow methodologies for painting w...