Wrong John Cook?

Last Updated 2/18/2011

General Information

Employment History

Akin Gump Strauss Hauer & Feld LLP

Director of Steam  - Valve Corporation

Software Development Engineer  - Half-Life

CNN

Software Development Engineer  - Sierra On-Line , Inc.

Software Development Engineer  - HalfLifeNews.com

Education

Juris Doctor  - The Catholic University of America

bachelor's degree  - philosophy , University of California

Affiliations

Board Member  - L'Arche

Advisory Board Member  - LOOK AT ME PROJECT

General Secretary  - Kikuyu Central Association

Board Member  - DC

Member  - Our Lady Queen of Peace

Web References  

http://havemusicinyourlife1.wetpaint.com/page/TF2

John Cook
Designer(s) The development of Team Fortress 2 was led by John Cook and Robin Walker, the designers who originally created the Team Fortressmodification for Quake in 1996. The new design was revealed to the public at E3 1999, where it earned several awards including Best Online Game and Best Action Game.[30] By this time Team Fortress 2 had gained a new subtitle, Brotherhood of Arms, and the results of Walker and Cook working at Valve were becoming clear. It was at around this time that all news ran dry and Team Fortress 2 entered its notorious six-year radio silence, which was to last until July 13, 2006, although in 2003 it was hinted that Team Fortress 2 may have been set in the time period between Half-Life and Half-Life 2.[33] During that time, both Walker and Cook worked on various other Valve projects-Walker was project lead on Half-Life 2: Episode One[34] and Cook became a Steam developer[35]-raising doubts that Team Fortress 2 was really the active project that would be repeatedly described.

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http://zh.auhistory.wikia.com/index.php?title=Team_Fortress_2&variant=zh

John Cook ? Robin Walker ??,????????
Walker and Cook had been heavily influenced by their three-month contractual stint at Valve, and now they were working full-time on their design, which was undergoing rapid metamorphosis. The new design was revealed to the public at E3 1999, where it earned several awards including Best Online Game and Best Action Game.[31] By this time Team Fortress 2 had gained a new subtitle, Brotherhood of Arms, and the results of Walker and Cook working at Valve were becoming clear. It was at around this time that all news ran dry and Team Fortress 2 entered its notorious six-year silent development, which was to last until 13 July 2006, although in 2003 it was hinted that Team Fortress 2 may have been set in the time period between Half-Life and Half-Life 2.[34] During that time, both Walker and Cook worked on various other Valve projects-Walker was project lead on Half-Life 2: Episode One[35] and Cook became a Steam developer[36]-raising doubts that Team Fortress 2 was really the active project that would be repeatedly described.

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http://www.in2homeschooling.com/wiki.teamfortress.com.html

Team Fortress was designed and written by Robin Walker, John Cook and ......Team Fortress - Wikipedia, the free encyclopedia
Developer: Valve: Publisher: Sierra Entertainment Distributor: Steam: Engine: GoldSrc Designer: John Cook, Robin Walker Released: International: May 30 1999...Team Fortress Classic - TF2 Wiki

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