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This profile was last updated on 10/29/12  and contains information from public web pages.

Jeremiah Dibley

Wrong Jeremiah Dibley?

Director

pullUin software
Phone: (605) ***-****  HQ Phone
pullUin
15 South Plum Street
Vermillion, South Dakota 57069
United States

Company Description: At pullUin software we identify and target the development of innovative educational software which includes educational video games, simulation-based training...   more
Background

Education

  • Bachelor's degrees , biology and education
  • Master's degree , natural science education
20 Total References
Web References
pullUin software
www.pulluin.com, 22 July 2011 [cached]
Jeremiah Dibley Director
Jeremiah's roots as a middle school science teacher support his endeavors at pullUin of improving science education through the development and use of videogame simulations in the science classroom. He has extensive experience designing professional development programs for teachers, and in 2002 received a 'National Science Foundation Research Experience for Teachers' grant.
Jeremiah holds Bachelor's degrees in biology and education, and holds a Master's degree in natural science education. He self-medicates his introvert tendencies by eating M&M's.
pullUin software weblog
www.pulluin.com, 4 Sept 2008 [cached]
Jeremiah Dibley, Director for pullUin software, has a published article in the April/May issue of Science Scope magazine.
...
Jeremiah Dibley Writes Article for Science Scope Magazine Thursday February 22nd 2007, 3:02 pm
...
Jeremiah Dibley, Director for pullUin software, will have an article in the April/May issue of Science Scope magazine.
...
pullUin software director Jeremiah Dibley recently attended the South Dakota Science and Math Educators' Conference in Huron, South Dakota Feb. 1-3, 2007.As a vendor at the conference, Dibley shared the company's latest progress on educational videogames for the middle school classroom.His efforts focused on getting teacher input on the latest prototype of the videogame, Creature Control: Earth Day, which teaches students about ecosystem dynamics.Dibley also presented the pullUin's Creature Control Science Series of games in a breakout session.His talk explained how the videogames were developed and illustrated their use as a classroom learning tools.
pullUin software weblog
www.pulluin.com, 1 Feb 2007 [cached]
Jeremiah Dibley Writes Article for Science Scope Magazine Thursday February 22nd 2007, 3:02 pm
...
Jeremiah Dibley, Director for pullUin software, will have an article in the April/May issue of Science Scope magazine.
...
pullUin software director Jeremiah Dibley recently attended the South Dakota Science and Math Educators' Conference in Huron, South Dakota Feb. 1-3, 2007.As a vendor at the conference, Dibley shared the company's latest progress on educational videogames for the middle school classroom.His efforts focused on getting teacher input on the latest prototype of the videogame, Creature Control: Earth Day, which teaches students about ecosystem dynamics.Dibley also presented the pullUin's Creature Control Science Series of games in a breakout session.His talk explained how the videogames were developed and illustrated their use as a classroom learning tools.
pullUin software weblog
www.pulluin.com, 20 June 2006 [cached]
pullUin software director Jeremiah Dibley recently attended the South Dakota Science and Math Educators' Conference in Huron, South Dakota Feb. 1-3, 2007.As a vendor at the conference, Dibley shared the company's latest progress on educational videogames for the middle school classroom.His efforts focused on getting teacher input on the latest prototype of the videogame, Creature Control: Earth Day, which teaches students about ecosystem dynamics.Dibley also presented the pullUin's Creature Control Science Series of games in a breakout session.His talk explained how the videogames were developed and illustrated their use as a classroom learning tools.
Last week, Jeremiah Dibley, ...
www.pulluin.com, 18 Oct 2005 [cached]
Last week, Jeremiah Dibley, Director of pullUin software and Donna Hardie, Instructional Designer and Curriculum Developer presented "Video Games in Education…Are They Worth the Risk?"
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