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This profile was last updated on 1/5/2017 and contains contributions from the  Zoominfo Community.

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Guillaume Brunier

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I agree to the Terms of Service and Privacy Policy. I understand that I will receive a subscription to ZoomInfo Community Edition at no charge in exchange for downloading and installing the ZoomInfo Contact Contributor utility which, among other features, involves sharing my business contacts as well as headers and signature blocks from emails that I receive.

Background Information

Employment History

Producer

Ubisoft Inc


Web References(5 Total References)


www.totallygn.com

"ZombiU is a dark and daunting game that gamers will love to play again and again," said Guillaume Brunier, Zombi U producer, Ubisoft.


nintendo-okie.com

"ZombiU is a dark and daunting game that gamers will love to play again and again," said Guillaume Brunier, producer at Ubisoft.


www.3dsgamenews.com

ZombiU features one multiplayer mode and according to its producer, Guillaume Brunier, Ubisoft wants to offer various multiplayer content ... Continue reading →


www.ubisoftgroup.com

"ZombiU is a dark and daunting game that gamers will love to play again and again," said Guillaume Brunier, producer at Ubisoft.


www.playstationlover.com

Fortunately, Ubisoft producer Guillaume Brunier took the time to reassure players and to lay their fears to rest.According to Brunier, the PS3 version of Tom Clancy's EndWar will "offer the exact same feature set as the Xbox 360 version."Brunier added, however, that Ubisoft will be adding "a few handy SIXAXIS controls."Another interesting thing to note is the composition and the interaction of the team members with one another.Brunier mentioned that some of the people who worked on Assassin's Creed (PC, PS3, Xbox 360) are helping them out.Furthermore, the PS3 development team is coordinating with the Xbox 360 team for best results.As Brunier put it:End War X360 guys seat just upstairs so we see them all the time and they are reaaaaaaaally cool.We are actually sharing some key members to make sure we provide the same experience on both platforms.Working together goes both ways so whatever worthy implementation is done on one side is taken by the other side. In closing, Brunier said that the Ubisoft team members are doing their best to make the gameplay experience of Tom Clancy's EndWar as smooth as they can possibly make it.


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