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This profile was last updated on 2/6/09  and contains information from public web pages.
 
Background

Employment History

Web References
Computer Game Designers Electronic Arts (part 1)
www.audiomasterclass.com, 6 Feb 2009 [cached]
I spoke to Chris Nicholls, Audio Producer at Electronic Arts, who explained to me the development of computer games audio, the current technical limitations, and where Electronic Arts' plans will eventually lead.
conferences and trade shows
www.symbolicsound.com, 13 April 2006 [cached]
Pete Johnston (Tape Gallery), Chris Nicholls (Electronic Arts), Dan Karron (Computer Aided Surgery), Kurt Hebel (Symbolic Sound)
Computer Game Designers Electronic Artsx
www.recording-studio-tips.com, 5 Nov 2004 [cached]
I spoke to Chris Nicholls, Audio Producer at Electronic Arts, who explained to me the development of computer games audio, the current technical limitations, and where Electronic Arts' plans will eventually lead.
Dolby News - January 1996
www.dolby.com, 1 Jan 1996 [cached]
"We were one of the first companies to realize the importance of Dolby Surround and incorporated it into the hugely successful Need For Speed game two years ago," explained Chris Nicholls at Electronic Arts."Ever since then we have been working extremely hard to bring Dolby Surround into the PC environment, starting off with Wing Commander III last Christmas."
"In the near future we will be launching two multi-million-pound games, Wing Commander IV and The Darkening," Nicholls continued enthusiastically."Both of these games feature extensive film footage with some very well known film stars."He concluded, "It would simply not be acceptable if the sound didn't match the cinematic scale of these productions."
Post Production
www.dpamicrophones.com, 18 Mar 2004 [cached]
Chris Nicholls, the audio producer at Electronic Arts media resource centre explains that the days of computer games squeaking and beeping out of your PC are long gone.
...
Nicholls describes the high point of his sound effects recording programme with DPA.
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