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This profile was last updated on 2/8/16  and contains information from public web pages and contributions from the ZoomInfo community.

Director, Product Development and...

Phone: (514) ***-**** ext. ****  
Presagis Inc
4700 De La Savane Suite 300
Montreal , Quebec H4P 1T7

Company Description: Presagis is committed to customer satisfaction and technology innovation. This commitment is demonstrated in how we develop software, in our unwavering focus on...   more

Employment History


  • Master's degree , Engineering
    McGill University
  • Bachelor , Engineering
    McGill University
16 Total References
Web References
Executives | Presagis, 8 Feb 2016 [cached]
Alex Hyder Director, Product Development and Technical Services
Alex Hyder | Presagis, 8 Feb 2016 [cached]
Alex Hyder Director, Product Development and Technical Services
Alex Hyder
Director, Product Development and Technical Services
Alex Hyder is Director of Product Development and Technical Services for the Modeling and Simulation product line at Presagis. His responsibilities include overseeing technology development teams, as well as professional services in support of Presagis Modeling and Simulation products. Alex brings over 25 years of experience in software development, specializing in 3D computer graphics, with experience ranging from manned spaceflight to video game development. He has hands-on experience with code writing and testing, project management, team building, and organization management. Alex began his career at the NASA Johnson Space Center, where he developed mission planning and simulation tools for the robotic systems on the Space Shuttle and Space Station. More recently, he was a Producer and Studio Head at Electronic Arts, where he was responsible for delivering several of EA's high-profile titles, such as Medal of Honor and Need for Speed. Alex holds a Bachelor and Master's degree in Engineering from McGill University in Montreal.
Montréal International Game Summit, 1 Jan 2006 [cached]
Alex HyderElectronic Arts
Alex Hyder started his career doing graphics and physics programming at the NASA Johnson Space Center, developing simulation tools for the analysis of the robotic systems on the Space Shuttle and Space Station.That was followed by several years of real-time software development and project management in the telecom industry.Alex has worked in the video game industry since 2002, managing game teams developing for consoles and PC.His most recent projects include Medal of Honor European Assault and SSX On Tour.He is currently responsible for NHL '07.
A founding member of Gameloft's Montreal studio, Alex joined after finishing his degree in computer science.During his five years with Gameloft, Alex has assumed a range of responsibilities, ranging from lead programmer on projects such as Splinter Cell - DS, to helping establish the NYC studio.Currently a Technical Manager, Alex is responsible for overseeing daily operations and defining technical tasks for over 100 programmers.
Sommet international du jeu de Montréal, 13 Jan 2005 [cached]
Alex HyderElectronic Arts
Next SSX Announced Exclusively For Wii | PopCultureShock, 6 Dec 2006 [cached]
"We wanted to take the soul of the franchise-the air, the speed, the tricks, the fun-and Wii-ify it," said Alex Hyder, producer on the product.
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