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2016-09-26T00:00:00.000Z

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Alex Hyder

Director, Product Development and Technical Services

Presagis Inc

Direct Phone: (514) ***-**** ext. ****       

Email: a***@***.com

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Presagis Inc

4700 De La Savane Suite #300

Montreal, Quebec H4P 1T7

Canada

Company Description

Presagis is a global leader providing commercial-off-the-shelf (COTS) modeling, simulation and embedded graphics solutions to the aerospace and defense markets and is the only developer to deliver a unified COTS software portfolio based on open-standards. ... more

Find other employees at this company (146)

Background Information

Employment History

McGill University

Producer and Studio Head

Electronic Arts Inc.

Project Manager

Motorola Inc

Programmer

Nortel Networks Limited

Affiliations

Advisory Board Member
The Montréal International Game Summit

Education

mechanical engineering

McGill University

Bachelor

Engineering

McGill University

Master's degree

Engineering

McGill University

degree

computer science

Web References (16 Total References)


Executives | Presagis

www.presagis.com [cached]

Alex Hyder Director, Product Development and Technical Services


Alex Hyder | Presagis

www.presagis.com [cached]

Alex Hyder Director, Product Development and Technical Services

...
Alex Hyder
Director, Product Development and Technical Services
Alex Hyder is Director of Product Development and Technical Services for the Modeling and Simulation product line at Presagis. His responsibilities include overseeing technology development teams, as well as professional services in support of Presagis Modeling and Simulation products. Alex brings over 25 years of experience in software development, specializing in 3D computer graphics, with experience ranging from manned spaceflight to video game development. He has hands-on experience with code writing and testing, project management, team building, and organization management. Alex began his career at the NASA Johnson Space Center, where he developed mission planning and simulation tools for the robotic systems on the Space Shuttle and Space Station. More recently, he was a Producer and Studio Head at Electronic Arts, where he was responsible for delivering several of EA's high-profile titles, such as Medal of Honor and Need for Speed. Alex holds a Bachelor and Master's degree in Engineering from McGill University in Montreal.


"We wanted to take the soul ...

mrnintendo.freephpnuke.org [cached]

"We wanted to take the soul of the franchise - the air, the speed, the tricks, the fun - and Wii-ify it," said Alex Hyder (producer).


SSX Blur feels pretty polished for ...

www.gameboycolor.com [cached]

SSX Blur feels pretty polished for a game that, according to producer Alex Hyder, has only been in the works since last summer.


Or in the words of EA ...

www.silicon-fusion.com [cached]

Or in the words of EA "We wanted to take the soul of the franchise-the air, the speed, the tricks, the fun-and Wii-ify it," said Alex Hyder, producer on the product.

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